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Nose games
How to play find it with a dog
Find it is a cue that sends your dog's nose to the floor to search for food you have dropped or hidden. It is the friendliest first scent game there is and needs no kit beyond treats. Once a dog knows it, the same two words can settle a doorway greeting or bring a dog back to your side on a walk.
Before you start
Before you start, pick small soft treats, a clear floor and a cue phrase you will use only for this game
Treats come first. Use pieces the size of a pea that your dog can find by smell and swallow quickly: soft training treats, a little cheese, or kibble from today's ration if your dog cares about kibble. Count them out of the day's food so the game does not become extra dinner. Hard biscuits that crumble leave a trail of crumbs to chase instead of a target to find, and a long-lasting chew stops the game while the dog works on it.
Clear the floor of toys and shoes so the only interesting smell is the one you put down, and choose a room where your dog already relaxes. Nancy Tucker, writing in Whole Dog Journal, starts the cue in a quiet space with no distractions and tosses the first treat where the dog can see it land. Decide on your words now. Find it is common, but any short phrase works if it is kept for this game and nothing else.
- Pea-sized soft treats, counted from the day's food
- A clear floor in a room your dog already likes
- One cue phrase kept only for this game
- A couple of plastic cups and a hand towel for later hides
The steps
Teach find it in six short stages, from a treat the dog watches land to a room it searches alone
Each stage takes one to three sessions of two or three minutes. Move on when your dog goes straight to work the moment it hears the cue, and drop back a stage as soon as it stands and stares at you. The early tosses are what make the words mean search. The AKC's indoor scent games begin the same way, with the treat placed while the dog is watching, long before anything is hidden out of sight.
The later stages are where the nose takes over from the eyes. Once you hide food the dog did not see go down, it has to sniff its way to the find, and you will see the head drop and the pace slow. Resist the urge to point. Tucker's fix for a dog that stalls is to walk to the hide and tap your foot beside it while repeating the cue, then step back and let the dog finish.
- 01
Toss one treat a short way across the floor, say find it as it lands, and let your dog eat it; repeat about ten times.
- 02
Toss two treats in different directions, one after the other, so your dog has to turn and search for the second.
- 03
Ask for a sit, or have someone hold the collar, place a treat behind a chair leg while your dog watches, then say find it and release.
- 04
Hide treats in two or three spots at different heights, such as under a cup, on a low step and beside a door, with your dog still watching.
- 05
Set up the hides while your dog waits in another room, then bring it in and give the cue once.
- 06
End each session by showing two empty hands and saying a clear finish word such as all done.
Harder hides
Make the game harder one change at a time, then use it as a ten-minute workout on rainy days
A dog that finds every treat in the kitchen is ready for more, but change only one thing per session. Spread the hides farther apart, then put one at shoulder height on a chair seat, then tuck one inside a loosely folded towel. The AKC's magic cup game adds empty cups beside the baited one and shuffles them like a magician, so the dog has to use its nose rather than its memory of where the treat went.
For a rainy day, set up a short routine: five hides in one room, a cup round, then a toy hide, with a drink and a rest between. The AKC's rainy-day memory game rests on the idea that mental challenges tire a dog as much as physical ones. Outdoors, a handful of kibble scattered in short grass makes a good yard round, and from April to November on Cape Ann that grass is tick country, so run your hands over the dog afterward.
- One new difficulty per session
- Empty cups beside the baited one, then a shuffle
- A favorite toy once food hides are easy
- A tick check after every outdoor round
Mistakes we see
The find it mistakes we see are hides that are too hard, a repeated cue and a helpful pointing hand
The most common slip is making the first hides too hard. A dog that searches for a minute and finds nothing learns that the cue means waiting around, and the next session starts flat. Saying the cue over and over is the second: one find it, then silence while the dog works. The third is helping too soon. Pointing, leaning over the hide or hovering beside it teaches the dog to watch your hands instead of using its nose.
Watch the setup too. Two dogs searching the same floor can turn a game into a scramble over food, so play with one dog at a time while the other has its own chew behind a gate. Hide food only where you do not mind a nose going, never on the stove, near the trash or among house plants. And stop while the dog still wants more. A game that runs until the dog wanders off ends on boredom, and that is what it remembers.
- First hides set too hard
- The cue repeated while the dog works
- Pointing at the hide
- Two dogs searching one floor of food
- Sessions that run until the dog loses interest
When to call us
Call us when you want find it working at the door, on walks or for a worried dog
Find it earns its keep away from the kitchen. Tucker uses it to bring a leash puller back beside the handler with treats dropped at her feet, to give a jumper something to do while a guest walks in, and to hand a worried dog a job as a barking dog goes past. Those uses need the cue solid at home first, and some dogs need a trainer to judge distance and timing before the game works anywhere near a trigger.
Our training is fear- and force-free and led by Gabriella Pope, our Director of Training & Canine Behaviorist. Brave & Balanced, for pups from four months, builds confidence in fearful and handling-sensitive dogs, and Calm & Connected works on impulse control, stranger concerns and minor leash reactivity in adolescents, rescues and adults. A Dogtown Academy day, $89 full or $69 half, folds enrichment and trainer time into play at 210 Eastern Ave in Gloucester. Private sessions start from $94, and the training team replies within one hour on business days.
At Dogtown
Nose work with a trainer nearby
Force-free training for dogs that need a job, Academy days with enrichment built in, and the $7 sniff room of find-it games on any daycare day.
Asked and answered
Questions people ask about this
Short, complete answers you can act on today. More in the full FAQ.
How long does it take a dog to learn find it?
Can I use my dog's dinner for find it?
My dog uses its eyes, not its nose. How do I change that?
Can I play find it on the beach?
Is find it good for a nervous dog?
More questions? Read the full FAQ
Sources
- Whole Dog Journal: train to find it
- AKC: indoor scent games for dogs
- AKC: the rainy-day memory game
- Purdue Canine Welfare Science: Duranton and Horowitz, 2019
- City of Gloucester: beaches
- CDC: ticks
Rules and dates change. We re-check every beach, licensing and ordinance page each spring and fall; the source above is the current word.
Keep reading
Next step
Two words, one busy nose.
Tell us where you want find it to work: at the door, on walks or near other dogs. Our training team replies within one hour on business days.
- 01Free evaluationWeekdays 6:30 – 9:30 AM
- 02Book a dayOnline, in the app or by phone
- 03Play, rest, repeatReport card at pick-up